DirectX 11 support in Parallels Desktop for Mac

9 users found this article helpful

Question

I want to run an application in Windows virtual machine which requires DirectX 11 support. Is this possible?

Answer

Macintosh operating systems (macOS) do not support OpenGL Compute Shaders, which is a requirement to develop DirectX 11 support for virtual environment.

As of today, it is technically not possible to implement DirectX 11 support in Parallels virtual machines.

Was this article helpful?

Tell us how we can improve it.